Take all the time you need. I'm following the project, so I will see any updates you make. Try not to burn yourself out, eh?
irkenfenrir
Recent community posts
I think this game is great. The main issue I had was that there wasn't more of it :3 . Seriously though, I found the level designs to be interesting, the enemies fair and diverse, and the tools at our disposal were fun. Personally I used the heavy weapons for a more slow paced style. Great work, and I hope to see more of it.
One negative thing I will say about this game is that the hardest difficulty borders on the impossible. In fact, It very way may BE impossible. Enemies that are twice as fast as you, home in on you perfectly, and is nearly impossible to escape from even at full health. part of it is the struggle mechanic. Getting the struggle started is that hardest part.
Also, if you complete other levels, the end of level score card still has your boss talk about the "shark boss" from the first level being happier. Last thing I noticed is that when you complete a level and get the score card, if you start another level after that the score card from the previous level shows up and blocks the screen. If you close out the game completely and re-open it you can play the level, but at the end it still only plays the text at the end score card for the first level. Very strange.
I hope that this game gets further updates. Something that would be fun would be more variety in the levels we already have. For example. we could have the same office level, but with different enemy placement and/or mission requirements.
For instance, instead of just CVing the boss, maybe you have to get all the guards, or do a whole mission without ever being noticed. Stuff like that.
Regardless, the game is fun enough that I wish it wasn't so short of an experience. I am hungry for more.