Lol what do you mean? Happy to help if needed.
Iron Mountain
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A member registered Jul 01, 2020 · View creator page →
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A framework for creating, inspecting, and invoking custom actions through scriptable objects.
Adds all of the missing events to buttons, allowing deeper customization options.
Set resolution, toggle fullscreen, monitor framerate, & set target framerate
Scripted lighting settings, including configurations for day/night cycles, fog, skyboxes, and light sources.
A system for loading scenes, tracking scene dependencies, and storing scene metadata.
An engine for mass-producing PDFs, and configurable so that each copy can have custom data and QR codes.
Run in browser
A library for interfacing with Unity's built in Remote Config service.
Scripts that make it easy to shake UI elements, mainly for camera-shake style juice effects.
Scriptable-object conditions that make it easy to reuse gameplay logic.
This package allows the user to control when referenced “Resource” assets are loaded into memory.
Dive into the underwater deaths in this Ludum Dare 48 action stealth game
Action