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IronKnight132

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A member registered Jul 20, 2020 · View creator page →

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Empowering would still only extend a summon/undead for 4 hours though, right?  So it would take 18 health to maintain 1 summon/undead for 24 hours.

What would disguise attempts be?  Agility?


How are undead created that last longer than 4 hours or are semi-permanent?

Yeah thinking about it I really should have just made all the boons & banes just effect the next immediate activation (you enemy's activation for banes and yours for boons.)   Would be much less overhead.

I haven't play that sadly, but now I feel I need to! :)

This was inspired by a mix of my desire to always build a wargame out of the FATE rules (which I've never gotten to work but always tinker with) and 'The Day of Sagittarius III' a fictional game from The Melancholy of Haruhi Suzumiya anime.

That, and squadrons being both stats and hit points in a sense.  Maybe that didn't come through like I thought it would, but I am glad you liked it!