Absolutely incredible and useful tool!
All the hard work you put into making this shows!
Unfortunately for me to "sign" the game to allow it to run on Mac, I'd need an Apple Developer license, which costs a lot of money I'm not keen on spending.
If you would like to play the game on Mac, the Windows version runs perfectly through the application "PlayOnMac" and I've been told runs through Apples own "Game Porting Toolkit" though I haven't verified that.
I'm terribly sorry for the inconvenience but until such a time that Apple makes running unsigned Mac apps more intuitive or allow signing without a costly $100usd developer license subscription, I won't be releasing a Mac version.
It's really frustrating as I do have a Mac laptop myself, but this is what it is and Goodnight Tea isn't profitable enough for me to justify the expense and compromising in my morals.
"Fixing" this would unfortunately require a lot of code refactoring that I just don't have the time for at the moment and I'm not certain if I'll ever get back to.
During development I took a lot of feedback on the speed of text and tried to balance the pacing of dialogue in the game towards a slower pace to match it's vibes. My play testers liked where I had settled, so whilst the advance text function being a bit wonky was known I didn't think it'd be a big issue.
I'm sorry that this impacted your ability to get far in the game.
If you do want to return to it at some point, I hope you enjoy it <3