Thanks for pointing that out! Since I was the creator of game I couldn't tell that other people couldn't access it, kinda messed up that nobody pointed it out sooner :(
IseAxon
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It's a little too easy to get stuck on walls, you get stuck like a fly on fly paper if you as much as touch one, so it becomes more of a game of Operation trying not to touch walls. This on its own wouldn't be too huge a problem, but unfortunately the monster in stage 2 gives you no time to spare, so you have to perfectly thread the needle multiple times to reach the end.
Probably the best one :) Truly can't comprehend how you did half of this stuff, especially the ending sequence. Also love the use of "...con lentitud poderosa" from RoR2, I don't know if you meticulously synced it up with the events of the stage but god, that happened perfectly. I will say that the Exit sign jump in the first stage was a little bit challenging, took me many, many tries for some reason. All in all, amazing job Robert :)