I just bought this and I am very intrigued (no pun intended, I swear!). Question about Intrigues: the examples given both include a "hook" in the form of concrete information - a copy of the report; a description of strange symbols - that sort of look like evidence in story terms. Am I right in thinking that Intrigue hooks aren't treated like Evidence in game terms - i.e., information in Intrigues can't be converted into Clues?
Also, when you present an Intrigue, are you meant to tailor the Intrigue to the specialization of the character you present it to (so, for example, you wouldn't send a weird fossil to a linguist) for the sake of the fiction?
This is such an elegant little engine! Can't wait to try it out :D