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IsmaelOrtiz

19
Posts
1
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4
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2
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A member registered Mar 09, 2020 · View creator page →

Creator of

Recent community posts

Thanks Juan!

Thank you Waken Games, very talented programmers and game designers for sure!

We totally missed including the key for shooting!

Thanks for playing Triangle, your feedback is very appreciated.

Thanks SushiChat!

Gotcha, thanks! We will keep it in mind if we continue with the project.

Hi Soul and thanks for your feedback, it's very valuable to us!

I presume you are talking about the delay when mounting / dismounting the vehicles?

Thank you Temporal! The team put a lot of work into the game design and we are very happy to see that people are getting the hang of it.

Thanks Lunatic! Who knows? We might continue this little adventure...

Thanks for your kind words Forever,  we are really pleased people are enjoying it!

I really enjoyed the art, interface, level design and music, it all fits together very well with the mood of the game. However, the overall sound direction could use a bit more love; ambiances very quiet, actions very loud, too snappy and very repetitive overall. These things are important to drag players into the experience you are creating. Sound is 50% of that experience!

Wonderful piece for a jam, congrats!

Super impressed with the pillar puzzle Michael, it really made me think for a bit. The design document is great as well, it really helps understanding your process.

I was born in the late 80's so I had my share of Dooms, Quakes, Heretics and Hexens.

From my perspective, and this is just an opinion, I feel too slow moving around the level, it takes too much time. Maybe if there was the option to run at the cost of stamina, that could help. I have the same issue with combat, it's slow and unresponsive; when I read Duskfall's description, I expected something fast-paced and chaotic. Id and Raven's games were crazy fast, that was the fun of it.

The music needs some love. You have invested +200 hours and money in a good looking game, don't use music from a soundpack, get someone to make it sound as it looks!

Are there any secret rooms? that'd be cool!

I hope to see more from it in the future.

Cheers,
Ismael

With that much information, I'll give my 2 cents:

-Make 3-4 games.

-Record gameplays.

-Make a 1 minute showreel (15-20 seconds per game) that includes cool designs you created and then make more videos explaining your process.

-Create a website and put the showreel on the frontpage so nobody can miss it.

Loved the demo Henning, I can't wait for the full release.

Update 20/05/2020
-Added UE4 Strategy Game to reel.

Update 16/04/20

- Added new reel.

-Updated website and contact information.

(4 edits)

Hi developers!

I know you are busy. Here is what I offer in 1 minute:


Still interested?
If you need handcrafted music that fits your game and your game only, drop me an email at contact@ismaelortiz.com.

Find more visiting my site

Thank you for your time,

Ismael