the file must be inside an Editor folder (just create one in the Asset folder and put the file there)
Itchy Games
5
Posts
3
Topics
10
Followers
3
Following
A member registered Sep 24, 2014 · View creator page →
Creator of
help yourself with this set of automated tools to develop 2D games in unity faster and efficiently
Set of +100 3D assets with the lost City of El Dorado as main theme
play with or aganist your friends in a battle for troll supremacy and moron seals
Shooter
Recent community posts
itch.io Community » General » Release Announcements · Created a new topic PBR Hand Painted Assets: El Dorado
Description and little story:
This Art package includes 4 different top down enviroments with EL DORADO as main theme. It were made for a project which evolved in a way that these assets are no longer useful. So we decided to sell to the public.
Due to the asset's nature, its updates will be focused on fix possible mesh issues, add new meshes using actual texture atlases or add simple functionalities to use on them (or its prefabs).
Updates:
- V 1.0: first release
Planned Updates:
- Fixes depending on feedback
- Simple Scripts for different uses with scenario's elements.
Features:
- 4 enviroment themes: Catacombs, Golden Temple, Gardens, and Palace
- 1 Material per enviroment with 2048x2048 hand-painted atlas textures
- each material consist in 4-5 textures (Diffuse, Normal, PBR Metallic, Occlusion and Emissive).
- an extra Metallic/Roughness/occlusion map for custom shaders (More info in documentation).
- optimized for mobile
- prepared for vertex snapping, 3D tile editors and map generators.
Content:
- 78 Prefabs
- 72 Meshes
- 18 + 4 Extra 2Kx2K texture atlases
- 4 Materials (each material uses Diffuse, Metallic PBR, Normal, Oclussion and, 2 of them, Emmisive Textures)
- 4 animation controllers
- 4 animations
- 2 example scenes
- Documentation PDF
- Special Itch.io edition includes a non-unity version, so you can use it in other Game Engines
Link: https://itchygames.itch.io/pbr-hand-painted-assets-el-dorado