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Thok

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A member registered May 30, 2024 · View creator page →

Recent community posts

For the most part, the game pretty fun! Enjoyed my time with the latest update.

Of course, I do have issues...


- Enemy hitboxes are really weird. I know this is explained in the help menu that hitboxes usually are on their feet, but it can be pretty disorienting for newcomers.

- Frontline Pred AI is scuffed. Whatever Pred you place at the start of the stage is probably gonna get stuck on the enemy spawn unable to do anything. This sucks, especially with the more pricier units since they'll just get stuck really fast. The easiest solution would be to give them the ability to turn around if they get too close to enemy spawn or maybe let the player drag them around for a little bit to reposition them.

- It's unclear what certain units do based on their in-game description... While I do like some flavor text, it's also important to state what they do or what buffs they give you. This also goes for certain enemy units (specifically, the heroes)

- The Unit Summon menu needs some work regarding what chances each of the Preds have of getting pulled.

- More backgrounds would be welcome, since the beach one DEFINITELY doesn't the locations of the later worlds.

- More music, even if it's royalty free, would be welcome. That soft, calm tune that plays during battles feels out of place...

 Those were all the criticisms I have at the moment. Keep working hard on the game!

Checked some extra things out, and turns out the game does execute, but then closes shortly after. Its not even in the main processes tab

I am trying to run the game in my Windows computer, but it doesn't seem like it can even boot...

Last night, I tried downloading it from this page, and after some Itch.io download problems, I finally got the zip file for the x64 Windows release. After extracting it with Winrar, it simply refused to run! It didn't even appear in the Task Manager, it just... never executed.

At first, I thought it was a Java issue as i did not have it installed on my machine, and the game seemed to use Java files. So after going to a quick trek to the Oracle page, I ended up installing it. After all that, it still cannot boot! Even trying to run the .jar results in an exception! 

Does anyone have an idea on what to do?

Okay, so apparently the level up screen never triggers, but ARK does level up properly along with gaining the proper stats (and fat :P). Though its not all roses and rainbows, since the game still bugs out at times and doesn't clear the sprites from the screen.

TL;DR

Something in ARK's files causes the game to skip the level up screen and bug out.

Nay, its not possible to do so atm.

Nope

The game runs on Unity, which is an engine that is not supported by Joiplay...

Downloaded it a few days ago and works well... enough.

My main issue is that modded characters use way too much memory, which causes the game to become unstable. I'm not sure if this is an issue with the mod or with how Cyrk initially implemented modding, but i'd love to see it work better one day.

I'm not done, though. i've been experiencing a bug with ARK (my beloved) where her face sprites dissapear upon digesting enough prey, before bugging out and causing the scene to end without properly clearing the elements from the digest animation. This practically makes ARK unable to level up, and forces me to use the T key, which isn't ideal.

Any idea on what causes this? I didn't have any other character loaded atm

Recently, after beating the Sound Elemental quest and recruiting Elmira, I talked to her in the tent. She said her usual things and stuff, but then I went to talk to Abby and she gave me the task of talking to the android again...


Anyways, I went to talk to Elmira again, she said the same thing, went back to Abby and she still said the same thing when asking her about jobs.


Is this a bug or is there any way to fix my situation?