in track 1 i think if you hit the wall before jumping onto the final platform you save speed but unsure about that but in track 5 if you hit the wall before jumping over the start area you get a significantly better landing than trying to turn it normally
ItsMoji
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yea im not sure how it works but on track 4 for sure doing the first jump after turning into it sometimes your steering would barely do anything after landing. this is in the current .2 version but in the beta it feels similar to this but you can turn slightly more but it is a lot less than in .2 version
braking in the track is not needed to beat my time of 40.973 on the wall rides you can't be above 270 kph and holding w or free driving above 300 kph cuz fun game
enjoy c:
https://github.com/Nurt4/Track-code/blob/main/Full%20Speed%20Ahead
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people got 12 seconds on this map how do you do it?