really delivers on the promise and has an unexpected ending, would sniff again
jab_lao
Creator of
Recent community posts
hey!! the option menu doesnt work because I didn't make it, sorry!! to play on widowed mode you can press alt+enter and resize the window to your liking
also yeah I thought about making a mobile version, I might look into it in the future (it probably will be a hackjob if it ever happens though because I don't know anything about it + hate phones like david lynch, rip)
even though I'm not a fan of visual novels, I enjoyed this game a lot
the atmosphere captures the feeling of the original series very well, the UI and RPG systems in particular are excellently designed and add a lot of value to the experience
this is a crazy project with a lot of content, and it is so much crazier knowing that you made all this using renpy, congratulations it looks and plays amazingly
very interesting game, I'm interested in how it will turn out!
If you want a few suggestions, it would be nice to "slow down" the game for a bit while the player is holding the "mix element" button , it would make them easier to use for beginners like me (especially bc it is a very unique system)
also I think it would be cool to be able to push the elemental barrels around, maybe with a "kick" move or a wind element? lol
anyways very fun game, thanks you mr dev
hey!! first of all I'm really really really really really really happy that you played the game so much and seemed top have like it despite the frustration lol
also lucifer is not unbeatable I swear <//3, after reading your comment I went back and playstested him against a bunch of endgame teams and yes, I think he was a bit overtuned -- I adjusted the fight a bit without nerfing him too much, I still want it to be hard
heres some teams that win against him after the adjustments
![](https://img.itch.zone/aW1nLzE5MjAzOTkyLnBuZw==/original/9kka01.png)
thank you for your feedback, the game is a lot better because of it, ily friend
this is crazy we should do a crossover, I made a similar game also using godot lol, however I hate yugioh GX, or as I like to call it yugioh g** *** I'm just kidding man tamo junto parcero
wow I see you already put a lot of work into it!!
I like how you used outlines to highlight enemy pokemon, this was an issue in my version and it is cool that you easily solved it
Traveling an open area as the pokemon fight by themselves was fun, I also liked that you made a "hub area" that is safe... this has a lot of potential, I hope you keep at it!!
hey!! this is an informed design decision based on yugioh 1 (the konami version) basically it is meant to illustrate how the game got so fucked up nobody can figure out how it works anymore
actually it is because I couldnt figure out where to display that info in the UI sorry also thanks for playing ily!!!!
hey, thanks for playing!!!!
I know exactly the spot you're talking about lol sucks that you got stuck there. there is a save function though, if you restart the game you can start from the last time you rested at a bonfire
anyways I know this game is pretty rough, so I appreciate that you took the time to get that far!!