Hey there. I'm so sorry you're having issues. Unfortunately, Itch has a 4GB file size limit so I had no choice but to chop up the update and make it into a patch, and what's worse is that I have no way of testing the MAC files.
Thanks for bringing this to my attention and I'll try to find a way to fix the problem as soon as I can.
Jabbonk Games
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I'm sorry, could you explain a little more so I can help you figure out why it isn't working?
Did you have Ch4P1 already installed? or Was there a particular error that occurred?
Any more information might help me solve the problem for you.
This update is a little different from previous ones as it's just a patch. I go into more detail here as well as provide simple install instructions for the update.
https://jabbonk.itch.io/homelander/devlog/772010/chapter-4-part-2-update-patch
I'm really sorry, I'm not exactly sure what you mean by everything being free before, because I've always charged for the new updates. Regardless, I had to change the game's pricing around because I made a huge mistake years ago when I originally set everything up. I was charging people full price for updates, regardless of their previous purchases. I didn't realize I had made such a big mistake until some people here pointed it out.
Previous chapters are still free to download (as "demos") but now, if someone has bought the game once, they should get all current and future updates for free. It should make things better for everyone in the long run, but again, I'm sorry if this made things difficult for you, and I promise this wasn't done for any other reason but to fix my mistake!
The update was cut in half because it was too big and was taking me too long to release. Chances are that the second half won't be as long as the first, and if that's the case, then I probably won't be charging as much for that update. I usually detail these kinds of things in my weekly reports to keep people updated along the way, though the reports are on hold for holidays/launch week at the moment.
Also, technically, I think my answer is closer to "All I can do is work within this website's shop system. I can't control how they allow developers to charge for our games, and I'm far too poor to put updates out for free." From what I've seen, it's pretty common on this website for AVN devs to charge for new updates, especially updates that they've worked really hard on. However, if you choose to move on then I understand, and I appreciate the support you've given so far. Again, if Itch had a way for supporters to pay a smaller price to upgrade their game to a new update, I assure you, I would do it! It wouldn't even be up for debate!
(No hate intended with the words above!)
Tbh, I'm not exactly sure. I can't seem to finish a playthrough without finding things to edit and improve so I always end up getting distracted. Hopefully, some of the players will reply to this so you can get a better idea. I've honestly been wondering the same thing. If I had to guess, maybe 3-4 hours if you aren't skipping through dialogue, but I could be selling it short.
No harm done. There are a lot of devs that don’t care about their work and are only in it to make a quick buck, so I understand where you’re coming from.
I apologize if I came off as really rude this morning. I didn’t sleep well and I was grumpy when I saw your message. So that was my bad! Truth is, I haven’t been posting updates on Itch.io because it isn’t my main platform, Though I should be posting them here regardless. I do post weekly progress reports on my patreon (they are free to view).
Hope my harshness earlier doesn’t deter you from enjoying the game in the future. It’s all water under the bridge for me! 😊
LOL! My dude, you're making some wild claims! I know my Patreon income is public, so "More money than he could handle" is a hilarious take on a 3 figure income! Where I'm from, that barely covers my food and gas for the month, with no mention of rent and bills! Therefore, I, unfortunately, have to devote my time elsewhere in order to not be homeless... Also, for the record, it took me a year to make the prologue and first 2 chapters, and I released them all together (for free!) instead of just a small prologue that doesn't have any content, as many other devs do.
I understand people get frustrated at long dev times, but there are literally thousands of AVN's to keep you busy until my update is ready. If you want QUALITY updates, please try to be patient. If you'd rather I put out tiny updates every month that don't leave players satisfied, then feel free to continue as you are.
Thanks, I'm glad you liked the game so far! To answer your q's: There are definitely more decisions making on the way! There was just a lot of characters and story development that I needed to get out of the way first. And as for the Android version, I currently have *no hand* in making the Android adaption. A third party makes it and I have no way to test it to ensure its safety or quality. I also wouldn't be able to help anyone having problems with that version of the game.
"Reuse the scene where the queen is in the bath at the begin of the story"
Sadly, that was the first thing I tried. The way that set is built, I couldn't make the bath bigger without making the floor and everything connected to it larger as well. There just wasn't a good way of making it work.
I'm just writing off the pool lights as some kind of luminescent crystals and the wall lights are just fancy fixtures overtop candle holders.