Sick! Really fun, simple, and unique. Simple and unique is a hard combo to find in game design haha. Fantastic music and sfx as well!
jaburns
Creator of
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Fun game play. The day/night cycle was cool, especially the lighting on the flashlight and the flamethrower. I did find it easier to just run past all the enemies in order to get to the final boss. They didn't seem to do very much damage in proportion to how much effort it took to kill them. Could be fixed pretty easily with some balance adjustment though! Great overall!
Yeah I'm real sad I didn't have enough time to get sound in in time for submission! Once the rating period is up I'm planning on polishing up the game a bit so it feels more complete. The hit box thing was intentional in order for deaths to never feel cheap. I still manage to die all the time with the current hit box settings though!
I just used typescript and raw WebGL calls :) The source is here if you'd like to see https://github.com/jaburns/LOWREZJAM2019 The architecture really fell apart in the last few hours of the jam, but that's the way these things go!