They really do! Your level of polish is a goal for sure 😁
Jack Chateau-Loney
Creator of
Recent community posts
I absolutely adore this, I've not finished playing yet but I had to come and comment because everything is so polished and smooth, the details of the ground shifting to show what will be affected by abilities or where you can move, the little animation of the rats getting the trash out of the cans is sooo cute, in fact all of the animations are really cute.
The theme is so nice too, I love all my rodent warriors!
The tetris mechanic is super interesting too, its hard to choose between completing the lines and giving specific bonuses to different characters.
Speaking of characters the abilities are super fun too, pretty classic for a tactical rpg but just nicely done and they all feel good to use!
The undo button as well is very nice to see, I made a couple of mistakes that was just me being stupid so being able to go back and do it the way I actually wanted to was very nice.
Can't wait to see more of this, I am very excited!
I love that take on the theme and the game was super fun. I did find out that you cant die if you just spam press all the keys as theres no penalty for hitting the wrong key or the wrong time, but it was still really satisfying to hit the notes in time with the music, and the music is really nice too, I love that style. Art is great and I loved the people popping up to ask for things. Overall I really like it, good job :)
I loved this, such a clever yet simple idea, art and sound were fantastic, my only gripe is the characters are quite slidey which made the last couple of levels pretty hard, but the game was so good I didnt really mind. It would be nice to have something that says what each character does, I could remember most of the time but an extra reminder wouldnt hurt. The achievements were a nice touch too :)
This was really fun, loved the art style and the gameplay is pretty solid. It would have been nice to see some more fluid combat as you cant really dodge that well while attacking, but I loved the way the slimes all got angry after I hit one of them! It would have been cool if the flying swords in the boss fight pointed at the player when they spawned too so you were forced to dodge because I didnt really have to think about them. Solid little game overall, I enjoyed it!