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Jack Kutilek

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A member registered Jan 14, 2016 · View creator page →

Creator of

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woah, yours is cool! I've been collecting these :) https://itch.io/c/2296323/sokoban-of-life

Glad to hear this! I will look into adding an import function, or at least publishing the source

thanks yeah. I just pushed a possible fix, let me know how it goes

just seeing these other levels... lol, I was wondering if you were playing at that with your first one! just managed to finish the smallest one, very tricky.

yes!!

oh no! If you can share a screenshot of the browser devtools console, I might be able to help

Excellent scores! I will do my best to beat them :) And this looks like a nice level, thanks for sharing!

Nice!!!

Thanks!

 

Leaderboards would be nice! I am looking into it.

Me too! I hope to add them soonish

Thanks!

Thanks, I'm really glad I was able to get that in!

Thanks Marcos! :)

Nice ideas, thanks! and yes... undo is critical :)

Thanks! good suggestions!

Thanks! Good suggestion, I might add that soon

Some keyboards have weird simultaneous key limitations at the hardware level... Try using x to move instead, or wasd instead of arrow keys. Hoping that will help you play 🤞

But glad to hear you enjoy it!

:)

ah yeah, those are difficult to use effectively because the timeline becomes such a mess. My thinking is that better timeline organization tools will help make those more useful. thanks for trying it out!

I definitely intend to iterate on the ideas here. New ideas I didn't get to, and refinements on what is already here - I just needed to be done working on this at the time. I do find most tools useful in some way though - curious what specifically you do/don't find useful?

rot13: erzrzore gung yvir pnoyrf pna or phg bapr gurl ner ab ybatre hfrshy

It's true, there is no confirmation when you make it into the box :)

yeah! momentum or special/combo moves are definitely things I think about a lot in this context - maybe in my next game :)

thanks!

thanks! yes there is a certain challenge to understand the jump logic. more animations would be ideal but didn't make it into the jam!

I won! nice game :)

great game :)

thanks for playing :) that's a great way to put it, wrestling with monsters!

i liked these. simple rules, not too difficult but still with a few snags to work through :)

i liked cat game the best
also cycle boy

Yeah, 24 is probably the hardest one. Glad you enjoyed the game :)

Thanks :)

Nice game, Marcos! I just finished it. There are some nice levels in there, and generally they were all very pleasant to solve. The furniture theme works well, too!