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Jake From Jupiter

29
Posts
2
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1
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A member registered Jan 28, 2021 · View creator page →

Creator of

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Fun game but the collision areas are a little wonky in a few places. There are some times where you have to hit a different part of the wall than it looks like you do in order to paint it. Nonetheless, good job!

Really fun! I look forward to more levels.

Good difficulty curve as the bugs slowly become more plentiful. Unique concept. Fun game.

Brutally hard but addictively fun. I do feel that the enjoyment of the game is hindered by the arrow going behind the rocks, though.

Very polished. Great job!

You need to enable SharedArrayBuffer in the project settings on itch.io

This was funny. Anything for the sick loop-de-loop and cool hat.

Surprisingly difficult. Fun, unique control scheme.

Difficult game but very fun

Nice job. My score was 1310. 

Cool game. The concept is really neat.

This got me hooked for a good minute. I managed to get up to 102 and lost pretty much immediately after it turned red.

Fun game. Got to 7000

This game is super fun. It took me a minute to figure out that you need to drift into the circles in order to get points from them but I feel like it makes it more satisfying than just driving straight through them. My high score was 111500. I'll probably end up coming back to try to beat that; playing this is a good time. Great job making it!

I love the aesthetic

This feels like the type of game I would have played in the computer lab back in elementary school and I mean that in the best way possible. Very fun.

If there is a good ending, I could not resist long enough to reach it.

You need to enable SharedArrayBuffer in the itch.io project settings. Let me know when it's fixed so I can check the game out!

Congratulations on making your first game! It's pretty fun.

Some feedback: I think it would be more fun if the game were to get more difficult as it progressed. As soon as you get used to the way the character moves, it is very easy. It could also use some sort of display for your high score.

Fun game! Nice job!

Fun game but there are some things holding it back from being as good as it can be:

1. There is no clear indication of when you gain a new color. I think it would be easier to understand if the top of the screen only showed the colors you currently have access to.

2. When the gates pop up from the ground, they oftentimes do so when you're way too close to properly react. There was one time where a gate popped up and knocked me backward exactly as I was about to cross that spot on the ground.

If those things were changed then I think the game would be significantly improved.

Really fun game. I wish it had more levels, though; I got through it very quickly and I would love to see some more difficult content. I think the progression in difficulty is good but due to the low level count, the game doesn't get the chance to get as hard as I think it should be. Nonetheless, this game was super enjoyable!

The Gunslinger's Oath community · Created a new topic Fun

The game is fun but I found it too difficult to tell the difference between the knights and the others.

First of all, congrats on making your first game. Second of all, the visuals look stellar; I love how this looks. Some small pieces of criticism:

The game doesn't increment in difficulty at all, so it is a little tricky getting in and then is very easy through the rest of the playthrough.

I think the game would feel more immersive and more satisfying if it had sound. Hearing the pressure increase and release on the cylinders, the lights flickering, and/or garbled alien speech when a new customer walks up would enhance the experience a bunch.

I think that the failure-condition should be clearly conveyed. After some testing, I found that failing to make three drinks make you lose, but I feel that that is something that should be conveyed from the outset. I also don't entirely understand what determines if you fail to make a drink (I initially thought that having the right cylinder on empty for too long is what did it but you can fail when it isn't empty) so I think that should be conveyed more clearly as well.

All critique aside, this was an enjoyable game to spend a few minutes on. You've done a good job.

Super fun game! It took me two or three attempts before I really got it down but once I did, it was a great time. I just wish it was longer.

Slime jumper community · Created a new topic Simple and fun

I had a good time playing this

The game feels really polished. I do think a speed setting below 30 mph would be a good idea to make the game a bit more easily accessible; as it stands it takes a good while to get the hang of it. Once you do get the hang of it, it's a ton of fun though. My highest score was 27 on 30mph.

Super fun game! The highest score I managed to get was 31.

I think something may have gone wrong with the upload; there is no file present. Let me know when it's fixed because I would like to play it.