Softlocking has been a massive problem in this game, that’s why the boxes respawn when dropped on spikes, but obviously I forgot about softlocking with switches 😂
I’m planning to break the game up into several levels so you can restart each one though, thanks for the feedback 🙏
This is my first platformer in Unity, smooth movement was a bit of a challenge but hopefully I’ve learned something from this now 🙏 Thanks for the feedback!