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jameslucas

13
Posts
A member registered Aug 17, 2021

Recent community posts

Dunno what to tell you, but I can say that after dinner tonight I respawned the board until I had the Gnome in sight, and I went ahead and spent two minutes covering the rest of board in question marks (the cleared diamond saves the ½ minute) and my takeaway is…

chasing the Gnome is fun!

It’s dumb and silly and awesome. No idea if I will ever do it again, but it’s a lark and I think you for sharing the idea.

I’m not savvy enough to make some kind of 10-minute playthrough GIF, but I don’t think that 10 minutes will seem outlandish to anyone who has been playing a couple games a day since Dragonsweeper launched. I’m definitely making more fatal blunders since the update because I have some muscle memory that is no longer helpful, but among games I win, my average is probably about 9:50.

So…if I spend 2½ minutes doing the mind-numbingly boring task of covering the board in question marks, I can get a slight advantage in a game I usually beat in about 10 minutes?

I love the new Battleship gameplay when it comes to the walls (and I don’t miss the lottery element). Maybe there should be a mix of two- and three-block walls to amp-up that Battleshipness?

I agree that the remnants of the chests and walls is maybe the wrong kind of addition, but if the rubble becomes a permanent fixture of Dragonsweeper, I think it would be great to have two versions so that adjacent walls form less repetitive detritus. 

That’s how I assumed it worked for the first few plays. Was stunned when I discovered otherwise!

That explains why I associate it with empty squares! Thanks!

I have also been wondering. My best theory has been a guess that could take my life down to 0 but doesn’t…but I have only noticed it in one out of every four or five games (I’m probably missing it as often as I catch it) so it’s hard to test any theory.

D’oh!

I’ve cleared the board maybe seven or eight times, and I score exactly 285 or 288 each time.

+1 this. I stopped playing on laptop because eleven two-finger taps in a row is something I apparently mess up about 15% of the time.

Ah, so it does! Don’t know how I missed that. I wonder, though, if it would be worth having a way to count Xs automatically?

The Monsternomicon gives a quantity of each enemy, but I don’t know how to track how many, for example, skeletons are left on the field because all evidence of them is erased after the diamonds are collected. Am I supposed to keep track with pencil and paper?