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Nanoshrine

3
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A member registered Jan 28, 2019 · View creator page →

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Oh no! Would you mind sharing what happened when you ran it?

Thank you for the feedback! Unfortunately that audio section was from the music track itself so I wasn't able to boost the spoken audio. I had originally planned on making those fx world based but ran into some performance issue, so I decided to go with camera post-processing effects as it ran better and also allowed your vision + focus to control the effects. Again, thanks for the quick write up, always appreciate constructive criticism.

(1 edit)

Appreciate the feedback and thank you! This was my buddy and I's first game jam. Only one of us has had any previous experience with unreal (and that was only through Udemy courses) previous to the jam, as we are primarily web developers. There are a handful of bugs (especially with interaction), but it turned out pretty solid given the time we had. Ending and failed mission menus work if you aim just right haha