Ty! Glad you like it.
jar3dev
Creator of
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I abstracted the idea of “You are the gun” because I didn't want to do the first thing that comes to mind of literally being a gun that shoots, so I thought of a game concept that would give the feeling of “You are the weapon”. I thought that when you build the base around the core it would give the feeling that you were building a single weapon as a whole, I tried to make each turret serve a specific function, short, medium and long range and you would have to place them in a way that left no open flanks for the whole weapon to be effective, so it's not the typical tower defense where you place the weapons in a path. The UI is a quick placeholder for the prototype, when I continue developing the game I'm going to rework it. Thanks for the feedback!