I'll be honest, a lot of the conversations I've been having with other artists have actually made me personally a lot more comfortable with using AI. Not because anyone around me supports it, but because their arguments have shifted from "it's sourcing art without permission" to "it doesn't have soul and it's lazy", and imo those aren't real issues. I get the feeling for a lot of people loudly against it, it was less about the art theft that was happening and more about people thinking that art generation had to be difficult to "count". And as someone that regularly struggles with stuff only to be seen as "taking the lazy way out", that rubs me wrong.
JasperDProfio
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I'm thinking I may use Adobe Firefly, although the amount I can create without a monthly subscription is pretty low, the subscription seems pretty affordable (like $5/month) and I like the sourcing of images. I made this with the prompt "an abandoned plantation home at night with a large dead tree in front; there is a cemetery visible behind the house". It let me do the selective tweaking too that they recently integrated into Photoshop.
I'll be honest, that still makes me a little uncomfortable. Sure, if I'm precise enough the chances of directly copying someone are lower, but it was still trained on stolen art and may still have elements of that unwilling artist that I can't pick up on. I'd rather go into it knowing that it was trained on art that they got permission to use first.
The only results I can find for fully artist-approved training is the new Adobe Firefly stuff, but I'm not sure how good that is because it's still pretty new and just uses Adobe stock images.
So I've been interested in using AI generation, specifically for backgrounds in stuff I'm planning, and I was wondering if anyone knew where the sites linked as recommendations in this jam sourced their data from? Like, I know that there was a big issue with artists having their work used to train AI without their permission, and I feel like it could be a really useful tool in art generation but I also don't want to be using someone's art without their consent. So, are the sites recommended for this jam getting their AI training data from artists that volunteered, or was it just kind of grabbed from the internet? I'm genuinely really interested in exploring using AI for areas that I'm not great in, but as an artist I don't want to be using anyone's art if they don't want me to, and it's hard to find details on where AI image sites trained their programs.
Thanks for the tips! I haven't updated my page in a hot minute, I should get on that at some point.
I actually started using Visual Novel Maker in my free time, bc I can make imagemaps in it to make games that run off of mouse control and it's pretty non-code friendly (I had been using Ren'py for a bit but their support community is awful). I've been wanting to make more actually completed stuff since I have a lot of half-done ideas.
So I was wondering, for a game in this jam, would it be acceptable to make a game using something other than traditional hunting? Like, say, if it focused on monster hunting instead, would that still fit within the theme? Asking because the more I try to flesh out my game the less it has that "forests and woods" atmosphere and since it's still early I can still try to head in a different direction if I need to. Still has the haunted/spooky elements, and an element of hunting/hunted, just not the typical "shotgun in the woods" hunting.