I figured out the issue, I was using a really old version of game maker. I updated it and it worked.
Also i have another question. Am i able to convert a ds map into an array to save and back to a ds map? Its just that was the way i learned to handle quests trees so its what I'm used to using to store them.
Thank you
jay666dark
Recent community posts
I have also tried downloading the Zip from github and I am unable to open the project. I get a failed to load error.
I resorted to opening the files in notepad and copying all the code into a new project and I am running into an issue. the scripts __scr_ssave_value and __scr_ssave_header are giving errors because of the lines (respectively) * return (__value ?? __defaultValue); * and *__protection = (_protection ?? __protection); * the script for __scr_ssave_manager is blank.
I also get duplicate script name errors for the scripts but i just copied and pasted them
Thank you for explaining it, so I would just load the save file using the command and i would automatically decrypt the files and I could reassign the variable values.
When I try to import it into game maker, I don't get a secondary screen asking me what files i want to import. Just the do you want to import confirmation box. and then it just seems to load a blank project.