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Jay

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A member registered Nov 01, 2018 · View creator page →

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its the power of team work that is the op all alonggg

I *think* they were just saying that the team could reach 1000, not they actually did.  It takes a long time to get that far lol

O: woah I dont think Ive seen a team with everything 

Dont forget you can use both the Rune of Safe Passage and Champion's Laurel to gain more as well!  if you are lucky (ha) enough runing a mon fused with synergy items would open up a spot for even more forge sparks tho those things are pretty rare. 

you need to play the downloaded version to get the files, web browsers dont let unity create files that are accessible 

im not sure the browser save directiries will be accessible for security reasons.

I would like to come back to this but I dont have the time currently.  The original plan was you would continue down deeper into more dungeons with more bosses after the first, but only the first was done.   

Decorative Kara xD  (dont worry some of his buffs have been previewed in the discord, theyll be coming)

this team reached escape velocity on infinite 

It wont count for Soul Renderer but Zephyr is individual buffs too.   Gora's Poison Thorns would count if you are fighting fast attackers like Slicers or Flayers.  Iceburst Brew (the slowing potion) makes your attacks apply individual debuffs much like Pyris too.  Technicalllly things like Shiv, Stuns, or Nessa's Rejuvenating Flames count but arent very easily stacked.  Some monsters apply multiple different debuffs too the like Tizik Lightning Rod & Overload so even though the stacks arent individual it still nets some easy bonuses.  

Shark Attack!

the strongest team??

still unsure, cant commit to a specific time cause life, but I will definitely make an announcement on here and discord.  well probably 2 announcements, one for the date, and then one when it launches 

it is already the largest update so far, just available time has reslly decreased

egg.

many reworks :D 

2 whole new stats (technically 3 because crit dmg will also have some things that boost it).  also dodging avoids the effects of most "on attack" abilities

O: I dont think ive ever seen player HPs break 4 digits 

it is not fixed yet but is definitely something I will work on for this coming update

Which did you go for

that is the debug console, there are a few commands

its a little bonus :D

👍

thats pretty tough to find :D I hope the crown helped

(1 edit)

progress *shouldnt* be lost if you refresh (unless something happens to the browser cache/cookies or saving fails).  It autosaves each time you select something on the map.  In this version there is a bug with seras when fighting faceless that can freeze it, so for now just try to keep him from being targeted by their Start of Battle ability.  

hm thats strange, we still have new people joining regularly, Im not sure what would be causing that. 

(1 edit)

its probably the sunglasses, too cool to faint 

💪

What's crazy is Tusk used to be even stronger xD glad to see they are still getting good useage 

here try this one https://discord.gg/yvubkKme

and you did great 👍

it means the affected monster wont be able to cast their active ability (and often times wont regenerate mana either)

a few of the village buildings work that way (giving an item at the start of run)

dang 9 loops well done