I had fun programming the everbark, but it was still my first attempt at trying to make a simple monster ai. I did try to make the creature audible from a distance but - along with the cacophonous cave ambience - it tends to get lost in the noise.
jazari
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A member registered Apr 20, 2023 · View creator page →
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Enthrall the audience and track down the murderer in a first-person thriller.
Role Playing
Private Pyre: Case of the Immolated Houseguest. Magic-Noir Detective Adventure.
Adventure
Play in browser
Climb the rocky spire. Attain the masks of power. Beware the precipice.
Platformer
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Recent community posts
A new pack of post process blur shaders for Unity! comments · Posted in A new pack of post process blur shaders for Unity! comments
Had fun piecing together the world from the fragments of information I encountered. The interactivity was good in the first room. I also liked how the items all had a use somewhere. I kept playing until I found a second ending then stopped. Would love to see the world inside or 'outside' extrapolated upon!
I did run into some issues on the web version when clicking 'The End' prompt to restart. However I was able to start again by reloading the page.