I have just started using the pixel font editor and it is much easier to use than the Fontlab BitFonter 3... However, I noticed a lot of the Unicode range does not have a proper preview display under the Character Set windows. It just shows a diamond shape with a question mark on it... Is there a way to make it display the correct character?
jch02140
12
Posts
1
Topics
2
Following
A member registered Feb 09, 2018
Recent community posts
BornCG's Godot Tutorial Platformer! comments · Posted in BornCG's Godot Tutorial Platformer! comments
Hi,
I have been following the tutorial and managed to setup the character and some of the animations . There are some specific animations which I am stuck because it contains multiple frames for the animation (i.e Jump and Falling). Walking animation do not seems to have this problem...
So my animation for jump has 2 frames, then follow by falling frame.
However, I tried setting up the Jump animation as shown in your Part 3 and Part 4 of the tutorial, when my character tried to jump only the first frame of the jump animation is played... I am not sure how to fix it....
Isometric Box Generator for Aseprite comments · Replied to darkwark in Isometric Box Generator for Aseprite comments
Isometric Box Generator for Aseprite comments · Posted in Isometric Box Generator for Aseprite comments