Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

jcksbk

9
Posts
18
Followers
2
Following
A member registered Jan 31, 2022 · View creator page →

Creator of

Recent community posts

Hi!

Yes, I am aware of the new rules, however, since this was a port from the PC version, I decided to leave the old rules as they were in the original. It's certainly possible to add them, maybe I'll even add a switch in the options menu to enable/disable Material Advantage Cost so that's it's possible to play both versions.

Hi!

Thanks for the interest. My main motivation behind porting it to the Amiga was to make the single player mode. I wish I could do it better but at least it kinda works. Maybe I'll improve it one day. Still, the two-player mode is where it's most fun.

By the way - did you know you can scroll the piece selection screen up and down by clicking and holding LMB on the title bar? I noticed that few people actually know about it. This way you can analyze the playfield behind before making a spawn.

Hi,
If you want to try the game out, I suggest you download the new version released today as it's much better than the previous one. I hope you'll like it.

Hi,

New version is out - it has several bugfixes, improved AI and also the shot cannon indicator that you mentioned. I hope you'll like it. Have fun! :)

Wygląda kozacko, rzeczywiście czegoś takiego brakowało na Amidze. Przetestuję w wolnej chwili. :)

Sure, email sent :)

Hi, sorry for late reply. Yes, such indicator is possible, actually I thought about it too but since the Windows version didn't have it I eventually decided to leave it as it is. But now that you mention it I think I'm going to add it, along with the bugfixes. I didn't have time to work on the game recently but I think I'll be able to get back to it soon. Don't worry, the project is not dead ;)

Thanks, that was my goal - to port something that is technically simple but enjoyable.

Yes, it's definitely most fun in 2 player mode but you have to find someone to play with ;)

I know the AI could use some tweaking, but it's more complicated than it seems. I'll try to improve it.

As for the cannon bug - thanks for info! I didn't even know about it but this one should be simple to fix.

Thanks, Saberman! Appreciated.