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jcrown

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A member registered Apr 04, 2015 · View creator page →

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Pretty fun, good level design, did a lot with so few pixels/mechanics!

I don't think I understand the heat mechanic, i did die a lot. The winds changing was mostly confusing, and I just threw myself at the level over and over again and eventually got through.

Visuals are nice, sound design was good, and considering its a game jam you guys crushed it. 

Really nice touch is the ghost mechanic on a second playthrough. That felt more fun than the first run honestly.

It's pretty good! The effects are nice, everything seems to work pretty well.

I think the game would really benefit from input buffering though. Moving and trying to shoot right now feels "unresponsive" because the timings between moving and being able to shoot are tight if you're trying to move, shoot, mov

the arts pretty great, the idea is fun, the music felt nice and on theme.

the controls were probably the only thing that was a little frustrating; but if its meant to be a hard game then they're fine!

That's very helpful, thank you

To the printed media clause, does this apply to a manual booklet included in a box for a game?

No telling if anything I make will ever get a physical printing, but just want to clarify! Thanks!