I've been playing Intergalactic Space Trader for the last two weeks and have really fallen in love with the game. It's a lot of fun to play and you never know what the dice will bring. The only suggestion I have for improvement is that 200c starting capital is pretty low and it's hard to get past planet number 3 with it. So maybe difficulty levels would be a cool thing. For example: Inexperienced players start with more money and don't have to worry about fume cells, while more experienced players have to consider fume cells and start with a tighter budget. That way it would be less frustrating for beginners, especially if they don't drop the dice right at the beginning and reach a lucrative planet :D
But that's just my two cents. I'm hooked on this game and have already recommended it to my friends.JD_92
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A member registered 35 days ago