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jdomin98

2
Posts
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A member registered May 03, 2020

Recent community posts

Hey guys! I just recently purchased this tileset to complete my Mucho collection, since it was the only one that I was missing. I am currently starting a game project where I want to create a set of character that will fit with the world, so there was two questions I wanted to ask you:

1) What would be the ideal size of canvas or character to fit in with your assets? My main character is going to be small and I want the world around him to feel larger, but he will have some companions that will vary in sizes. so i was wondering if you have some tips in order to design a character that fits in well in terms of measurements.

2) I also wanted to ask about the outlining, as I seem to see this across most of your tilesets, how important will it be for all my characters to have outlines? (I am pretty new to pixelart if you couldn't tell already :D) 

Thank you! Love your work!

Hello! I love your art! I am new to videogame design, I discovered you through the 2D game design Domestika course, and now I have bought all of Daniel's Pixel Art courses and bought the interiors pack too! I have a couple of noob questions about two of the assets in the Street City pack. On the mp_cs_background files what are the dots and the big squares on the left of the tile set? and on mp_cs_shadows file how are those shadows implemented? Since I only see a Hexagon and a cut out of a hexagon? 

Love your work! Keep it up!