Loved the visuals of the game, I think one thing it can benefit from it some more oompfh to the hits on the enemy monkeys such as adding hit stun and sound effects. Locking the stage until you clear the enemies will also help to bring out the battle aspect. Great game!
Jeeyuu
Creator of
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Thank you for the feedback, this was for an entry for a three day jam which I was unprepared for so a lot of decisions were made out of the blue and not exactly well developed.
The infinite runner genre plays a big part to the story where the holder of the jam, CdawgVA, hosted a successful charity raising cyclethon which I wanted to pay homage to .
A lot of the design of this game ended up referencing a fighting game called Heritage for the Future of the JoJo franchise that we are also both big fans of.
The blue bar is also a 5-second timer that expires the punching section which is another reference to JoJo All Star Battle's Rush Mode Clashes.
All in all, the game is a love letter to a fighting game and content creator that I really admire rather than a proper game but your insight is well received. Thank you!