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JellyRovers

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A member registered Apr 17, 2020 · View creator page →

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(1 edit)

Done and done: https://jellyrovers.itch.io/tables-for-a-witch-dream (Hope this is okay - I have zero to no graphic design ability.)

This is exactly the FKR game I have been looking/waiting for. Have already rolled up my region, rumours, encounters etc and now ready for my group to explore.

I am thinking of adding in some extra tables/ideas for the Witch Dreams themselves, some astral plane, eternal champion, psychedelic dreamlands adventures to go along with the physical ones.

Great, just checking! So I reckon though you could feasibly do more damage with a  Heavy hit (up to 15!), Ultra weapons have the benefit of having a more consistent damage of 3-9. Makes sense!

Just to clarify one bit, if you do maximum damage you get to roll an additional “higher die” - is there anything higher than 3D3 for an Ultra weapon or do you reckon 9 damage is enough?!

(2 edits)

This looks so good! Going to be using it for my Mando/post-Jedi/pre-Awakens Star Wars games as the ship crew negotiate the various factions claiming power in the Outer Rim.

Just wondering if anymore revisions are coming at all? The Tips for Running the Game text is repeated under Chapter 1 and one of the sentences trails to nothing in the Ship To Ship section.

Or should I just get my pens out ? :)

Great work either way!