I really like this one. About commuting every day to the airport area and taking care of mushrooms for a big corp. What kind of mushroom? Who knows? It gets absurd. And then I got stuck inside the building. And the directions changed, which is all too fitting. I really liked it!
jellythecubegames
Recent community posts
This is an odd one. About gathering plants. Taking care of your community. Violence against Native Americans. Appropriation. Staying or leaving.
I struggled to read the story because the text was in all caps and the font was not accessible. The music at the beginning was hard to listen to and too consistent. I wish it could have been used more sporadically at the beginning, to mark some specific moments. Other than that, I liked what I've experienced. Next video will be by the same author.
I played this game on a Friday afternoon, a nice reward after a long day at work. It was soothing. It was fun. It was stressful at time haha (oh my, I can't memorize this map haha). I helped reunite two items to their owners. I found two new soundtracks. I listened to people's chatter. I liked it :).
I'm so happy to read your reply! I actually recorded my game session! I want to try all your other games now, Ghost Eye looks so cool! 0_0!
Thank you SO MUCH for making this game! I really brought such a big smile on my face today :)
PS: I learned Spanish in school and I was able to get most of it! So proud haha!
Omg I need to play more musical games and more games in Spanish! This was just exquisite! The fact that both compositions were so different from my two sessions was incredible! Loved it, loved it, loved it! PS: you don't have to understand Spanish to play this game. Just know that you are a dragon who woke up starving and their favorite food is music! :)
I am sorry that my words created such anger in you. The main character Lysaine reminded me of a friend who broke my heart and my trust many times over, and something in the dialogue triggered me. I think my review what more of a reaction from my past trauma than an objective and nuanced review about the game itself. It doesn't excuse my words. I hope you can understand. I wish you both the best.
Thank you, saint, for taking the time to respond to my feedback. I appreciate your openness to hearing different perspectives on your work.
I want to clarify that my intention was to provide detailed feedback that might be useful, not to discourage your efforts. You're right that this is my personal experience and doesn't speak for all players.
I understand now that this is a snippet of a larger story, which explains some of the context issues I experienced. Perhaps this could be made clearer in the game's description to set appropriate expectations for players.
Regarding the artwork, I should have mentioned in my initial review that it was what drew me to your game in the first place. It's truly beautiful and demonstrates considerable talent.
While some aspects of the narrative didn't resonate with me, I recognize the effort and creativity that went into crafting this experience. I'll strive to balance my critiques better in the future, highlighting both strengths and areas for potential improvement.
Thank you for creating and sharing your work. It's through these dialogues that we can all grow and improve.
The way this question was asked is... odd ("your problem"), but I shall indulge.
1. We are thrown into the game without context, in the middle of a dialogue (it seems) and I had to rewatch my recording to understand that the game started with Lysaine appearing at Daphne's door.
2. We are not given enough time to care for the characters.
3. They both rumble but little is done to help the player understand what's happening.
4. The names of Lysaine's other friends are thrown in the middle of a sentence but they are never mentioned again. Once again, it feels like being in the middle of a conversation where no care was given to the player to soothe the transition into their lore.
5. The character that we play has to be Daphne and has to be female, according to the game's description. It's quite exclusive. Players might not want to play as a female characters.
6. Lysaine goes on and on about victimization and toxic emotional manipulation about letting themselves die in front of their friend, being a bother to them, but also wanting to live life to the fullest. It irked me the wrong way.
7. Daphne is blasée and feels flat and underdeveloped.
In conclusion, little was done to make the player feel included in the conversation, there was not enough exposition to understand what is even happening, the game is not inclusive and forces us to be a female main character, and their friendship is highly toxic and manipulative. So, boring and annoying to me.
CW: humanoid exploitation, objectification, mass production, abuse, and termination; mention of medical devices and diseases; body horror; toxic relationship.
I'm glad this VN appeared in my feed or else I would have missed it! Coming from a religious family where being of that religion is not even questioned and leaving would bring shame to the family, I... understand. So much was said in less than 1,000 words! New-to-me game dev, I'll check more of your work! That was really good.