I loved this so much! Playing a paranormal investigator, romping through an old horror-filled mansion, traveling to a cosmic world; it was pure cosmic horror perfection. Your level design was stellar and I was a big fan of the turn-based combat. So far my favorite entry I've played. Well done!
Jessie
Creator of
Recent community posts
I had a bit of a rough start, not realizing that combat was restricted to enemies within range and not finding the invisible wall in the beginning made me think it wasn't working. But after reviewing the comments found the wall and continued on my adventure. The atmosphere in this game is GREAT. I really liked it when entering a new area and the lights glowing when you get close to them. Really cool idea. I found combat to be tricky and a little clunky, but also intense and rewarding. Those dudes with the fireballs were terrifying. Story fit the theme of solitude well and the enemy art/designs were 10/10. Great job!
We're glad you liked it! If you're getting stuck in the blue trial area, try "left wall strats": Make your way through by only turning left when the opportunity presents itself, eventually you're bound to make your way through the whole thing and find the door your key goes to. The map might also come in handy to show where you haven't been yet.
I'm also fairly certain we encountered that bug during development and thought we'd fixed it. We'll take a look at it again! Thanks for your lovely comment and feedback, best of luck behind the blue door! :]
The atmosphere, aesthetic and visual design are super cool! I love the cosmic horror vibes, the falling floors and of course your very cool Cthulu monsters. I had a bit of trouble with combat, as it was rather buggy (animations didn't line up with attacks even when dodging, they'd do a death animation and then pop back up to do it again). But otherwise, very cool game. Well done you all. :)