I will try that. Thank you.
Jethreuel
Recent community posts
I am trying to mod some abilities so that their durations are also affected by the stats of the character (whether player or slave). The first several attempts and saved games would not load, but now at least game and saved games load with the following errors:
SCRIPT ERROR: _init: Invalid get index 'person' (on base: 'Nil').
At: res://files/scripts/abilities.gd:644
SCRIPT ERROR: _init: Invalid get index 'player' (on base: 'Nil').
At: res://files/scripts/combatdata.gd:306
Here is an example of a modified ability:
sedationeffect = {
icon = load("res://files/buttons/abils/Sedation.png"),
duration = rand_range(1,5)*globals.person.stats.smaf,
name = 'Sedation',
code = 'sedationeffect',
type = 'debuff',
stats = [['speed', '-(3+,caster.magic,)']],
},
This is actually lines 681-688. The error at 644 actually refers to:
var effects = {
Which covers all the abilities.
SCRIPT ERROR: _init: Invalid get index 'player' (on base: 'Nil').
At: res://files/scripts/combatdata.gd:306
refers to starting
var enemypool = {
With the first entry following:
wolf = {
name = 'Wolf',
code = 'wolf',
faction = 'animal',
icon = load("res://files/images/enemies/wolf.png"),
special = null,
capture = null,
level = 2,
rewardpool = {bestialessenceing = (10 + (globals.player.stats.smaf*10))},
rewardgold = 0,
rewardexp = 10,
stats = {health = 25, power = 12, speed = 12, energy = 50, armor = 0, magic = 0, abilities = ['attack']},
skills = [],
},
Is there something I am missing?
I am getting this error for Alise's 006.png, as well as for the portraits as well.
This is on 5.24c,
OpenGL ES 2.0 Renderer: GeForce GT 740/PCIe/SSE2
ERROR: No loader found for resource: res://files/images/alise/006.png.import
At: core/io/resource_loader.cpp:285
Opening Alise otherwise has no issues, it is just her initial introduction that is not appearing, I see her black shadow but not her until after she finished introducing herself.
Is there a way to set it so that all things that reference the Appdata Roaming folder instead reference a folder in the same area as the game? For example, I would like to be able to carry the game on a thumbdrive, and not have to always copy the files over to the new Appdata folder every time I am on a different computer.
As I recall, the time to do so is only available during the storyline when you are looking for a fairy for the guild, and you can only flirt with her if your reputation is high enough with Wimborn.
So best thing to do is spend several days saving travelers from bandits and not asking a reward right after you get the quest for capturing a fairy until Maple flirts with you. I also believe that each level of flirting requires a higher reputation.
Yeah, Maple you would have to purchase her contract for in the no slaves runthrough. Sandbox may be easier because you would have access to Umbra and could purchase fairy slaves from there.
In the no intercourse, it would be a very risky thing to have them sleep in your bed unless you had managed a way to just keep their lust down all the time so they don't go down on you.
The "No Sexual Intercourse." As it sounds, not just you but also slaves without intercourse , masturbation or sexual occupations as well. Also causes you to end up going without magic as well shortly into the game without a means to replenish mana. There will also be some characters that you won't be able to utilize either. It helps if you give everyone Miko outfits. Otherwise you end up having people masturbate or go sex-crazy.
The "No slaves route." You let your starting slave go, and not have any others except for the brief times they are required for the main plot line. You are not allowed to capture anyone and must purchase those that the main plot line requires such as the human for the mage guild, the fairy (which will have to be the guild fairy, since at that point in the game you don't get the opportunity yet for buying it from anywhere else) for the mage guild, the taurus for the mage guild, the elves for the lady by the cliffs and so forth. Those who are required for the main plot line you are not allowed to have work or quest with you while you have them (Library is ok for training but nothing else).
Rather than sort it automatically, have it draw from a separate txt file (that it be ordered to store directly from the source). That way, people can add races to the list as they mod, and choose the order that the races are presented.
If you do have similar shades of hair/fur colors, have the shades demonstrated in the writing.
Reset button and keyboard shortcuts are always good. Keyboard shortcuts be customized as well, per user preference?
Regarding eye color, I don't have any preference, but others probably will.
Remember last directory would be a definite yes please.
Display Body and Portrait I will have to get back to you on, I have to wait for my computer to allow finishing downloading the program to test.
I have recently found this game and have been enjoying it.
My suggestions:
Setting up separate XP scales in options for both PC and slaves so that you can change how much experience is needed to level up. Thus for those who just want to rush through the story, they can set the experience to basically level every time they go into combat, and for those who want leveling to mean something, set the experience much higher so that it becomes a rare occurrence to actually level up. This coupled with the slaves dying in combat would make for a real challenge in the game.
Having the game set up a 3rd folder for body images for the intimacy/rape scenes. Just as some of the named NPCs have different body pictures whether you are viewing them in the mansion or in the bedroom, a way to do the same with normal slaves. And regarding the auto select portrait method, if there was no matching picture in the intimacy folder, to just fall back on the regular body picture.
An game option for when slaves work in a town where you are not situated (for example Slave Catcher in Gorn while your mansion is in Wimborn) the slaves have to pay the fee to use the portal back to the mansion. This will provide an incentive to level the slaves until they are experienced enough (story wise) to provide a profit in the distant jobs away from immediate supervision.