Your graphic is very cute and playful, and the background music and sound effect fit with theme very well. I didn't realize at first that the bench and the trash bin is also platforms I can step on and can't find my way up when I fell because they kind of blend in with the background, but once I do, I think the design is really smart, but you can probably make them stand out more by adding some depth to the background. Also, I think I would want the puppy to have more lives haha just because I kept dying, and it's a bit frustrating to start from the first level once I die. I really want to get to that last level lol. But overall, great game!
jiayueg
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You graphics are so cute and playful. The music and sound effect is also very cute, it goes very well with the graphic . Everything is very cohesive! I will say this is slightly easier that the version during playtest, but I still can't pass! I know that's probably my own problem haha. One thing I notice is that there is a slight delay when the character dies, the sound effect will occur first. Sometimes I'm still walking but I know I'm already dead because of the sound effect. It all happens too fast haha. Maybe you can look into that and see if there is a way to sync that.
I think this is such a fun and polished game, the music and the characters designs are so good. The building function is really interesting, I love that the players are building the path themselves, it's like incorporating a bit of puzzle game with this platformer since you have to figure out the right way to climb to the top. It is a game you can have fun playing for a while! The only thing is that I tend to get stuck on the platforms lol.
Such a unique concept. It is just very visually pleasing, the overall style is very cohesive and beautiful. I also really like the music and sound effects, it goes really well with the them. The interaction is really smooth, and the keyboard and puzzles just go together very well. The graphics are also very simple yet effective! Love it!
I really love the concept, especially the irony that the more likes you collected in the beginning, the harder it is to beat the boss! People would think it'll be better to collect as much likes as possible, which will unexpectedly pay back at the end! It is a lot harder compared to the playtest for some reason, I can't get to the top lol. It'll be even better with some background music!
First of all, I really like your theme and your scene setup, they look really good and really fit the theme. I especially appreciate the little details in the scene such as the posters outside the window about Covid-19, and the bugs crawling around on the ground. Smaller details like these really helped a lot in setting the mood and theme, and they really make the scene a lot more real and immersive.
Some suggestions: I think you can maybe make the cursor visible in this case because it's kind of hard to tell if I'm aligned with the objects to pick up. Also I think the moving speed of the player can be slowed down a little because sometimes I can be moving too fast and get stuck in the model. lol Finally, you can probably add a quit function, now I'm just using command+q to quite the application. Love your game!
I think your theme is so cute, and the message behind it is really powerful. I really like how you included the summary of findings at the end to remind people of the situation hermit crabs are facing. I also like your environment setup which allows the player to walk from the beach into the water. It makes the whole experience very real and immersive.
One little advise about the audio, I think you can probably make the ambient sound louder. When I start the game, I had to maximize my volume to barely hear the ambient sound, then when I collected the first shell, the sound effect is too loud that it scared the shit out of me hahahaha so I think you can probably balance that a little bit. Now I think the ambient sound just goes from very quiet to completely gone towards the end. Other than that, love your game!
I really like your storyline and the aesthetic choice. The whole game is just so beautiful and suitable for the theme. It really does feel like I am walking though a memory lane with the nostalgic settings, and when each room becomes transparent, it's like a nice little surprise that I didn't expect, which is really pretty. The whole story line is really touching too. Love the poetic quality about your project, and I think you can push this even more!
I really like the environment you set up which is composed of both indoor and outdoor scene. I like how the player can navigate from indoor to outdoor, it really gives the feeling of exploring. I think the theme about lost hiker is also really thoughtful. The only thing is that I'm having some problems navigating in the cabin both because of the collider which can make me stuck, and it's also a little hard to figure out where to start for the clue. Other than this, I really like your game.
What an interesting theme! I love your concept and all the sprites you drew, they are so cute! Also it must took you a while to complete all this work, the dedication is undeniable. All the sprites are so delicate with the animations. The transition is also really smooth. By the way, I'm a little confused, is it intentional that the first level doesn't have any music while the second level do? Anyway, it's a great game!
Love a good horror-themed game! I actually made a game with a similar theme a while back, it's about escaping a haunted hospital! I think your music choice and visual style is really great. However I think it'll be more interesting if you introduced an obstacle in the game so the player might die. For example, imaging if there is something following after you while you collect the body parts! The game is a little off screen in fullscreen mode, other than this, it's a really great game!
I like the animations you made with the coke opening its lid, it looks really cute. I especially love the spring you included, that's a really smart design, it adds so much fun to the game. However I'm having difficulties seeing the whole game so I was only able to play part of the first level. The scale now is too big to access the fullscreen button. You might want to look into this. Other than this, I really liked your game, wish I can play the whole thing.
This is such a cute game, from the theme to the visual styles. I love the pizza animations you made, the way the pizza stops rolling when it's complete is so cute. The color palette is also very delightful to watch. I also really admire your dedication of drawing so many sprites to include in the game. What would be even better is if you introduce some obstacles to make your levels harder. It'll be interesting to see!
I really like your color palette and visual style, especially the floor plan. It's such a great idea, it really sets the tone for the project and makes this whole experience more immersive. The way the player can navigate to each room to collect socks makes this experience so real. It must took you some time to set up the colliders. I think it would be even better if you included some audio components!