Thanks!
Yep, we ended up in a bit of a time crunch, and the things that got left behind were mainly legibility and feedback to the player.
Originally there were supposed to be other kind of hazards - aliens abducting citizens, a big gorilla smashing up other buildings in the city, struggling to copy documents in the office and checking for mistakes in documents à la Papers Please in the office - but getting the basic framework of the game up and running took longer than expected.