Fantastic now I can make all those rpgmv sprites go from 3 steps to 9 steps.
jimbobaggins
Recent community posts
On the rotation degree and movement amount setting is it possible to make them respond to mouse wheel when pointer over rather than need repetitive clicks.
When a block has focus is it possible to use arrow keys and axis key for movement. So like press M then hold XY or Z then up or down arrow key to move in the posiitive or negative.
I find dragging is a little imprecise.
This could also work for scale with Press S and hold XY or Z and up and down arrow used to scale in the positive negative.
And of course rotation Press R when block is focused then hold XY or Z and up or down to rotate
You could also add RS and M or their symbols as buttons to GUI
And BTW love the software I made a toy train and carriages on tracks in 10 minutes. Well 30 actually, I spent first 20 minutes working out controls :-)