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JimmyJab

8
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A member registered Jul 14, 2020 · View creator page →

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It took a bit of getting used to the over-sensitive controls, even after turning my mouse sensitivity all the way down, however, once I did get used to that, the game was very fun! I love the level design a lot, especially that section where you're walking down the side of a tunnel and the paths are crisis crossing with 1 enemy on each, very cool. The enemy design was cool too, it felt cool to sneak up on enemies by walking up the wall so you got the spy feel down really well, there's alot of potential here! One thing I did notice though is that the enemies don't try to walk around crates to shoot you, they just stare over the top and do nothing, allowing you to shoot from a distance and not get shot at, in the starting room I also had a bug a couple of times where I fell through the wall and out of the building, other than that though it's a pretty great game

Cool concept i can see the potential, I would have liked to see more level design though, the lore is good but would have been better if the level was longer or if there was another level, I liked the animations and the zombie areas were very cool, there didn't seem to be enough times where the individual player abilities could've used, like her strength and his ability to get into small areas, so more of that would have been good too. Overall though a decent game, I just wanted more really 

Cool concept, the levels are perhaps a bit too short though, a third one where you need to use speed more would be cool, was a bit confused about whether you needed to kill the green dragons or not               

that's great! Thank you! I'm glad it wasn't too annoying for you :) 

Thank you! That is exactly what i was going for lol it's based off one of those old school games called Fireboy Watergirl

yeahh, I realised after I submitted that I forgot to limit the jumps :( 

Thanks though, I plan on improving it 

thanks! I'm glad you saw how it was like fireboy watergirl as that was what i was aiming for the whole time :)

thank you! Some of the assets weren't quite as good as I wanted but I was pretty rushed for time by the end so I'm happy with what I got, yeah everything was done myself, no asset packs or code or music downloaded from anywhere (unless you count the sound effects i put together to create the track)