It's all about forward progress man. I've actually been doing some work with root animations. I did some messing around and figured out how to run some python scripts to fix the root bone issues I was having with mixamo animations, but it has wider implications when making animations "root motion" compatible. I'll try and write something up on what I've found and share it soon. Do you use mixamo animations?
Do the animations you have already have a root bone? If not, I can probably figure a way to add it like the mixamo addon, then I can run my scripts to 0 out the root bone. It's a whole different world though haha I'm figuring it out bit by bit
JimmyMcBride
2
Posts
1
Followers
1
Following
A member registered May 16, 2024
Recent community posts
Cat's Godot 4 Souls-Like Template & Asset Pack comments · Replied to FELES MACHINA in Cat's Godot 4 Souls-Like Template & Asset Pack comments
Cat's Godot 4 Souls-Like Template & Asset Pack comments · Posted in Cat's Godot 4 Souls-Like Template & Asset Pack comments