Hi! First of all, congratulations for this project. Very good job and keep it up the good work.
The best parts first. Following other comments, I like very much the spooky atmosphere. The music, the sound design, the light (VERY good use of the light and the differences between flashlight on and flashlight off), some objects (like the flaming skull), the vibe of exploring an abandoned/haunted castle, all of this elements contribute to create a scary experience. Well done!!!
Now some things that I didn't like:
- The camera: I wasn't able to look up or down. A pity: I wanted to see all the details of the castle.
- The goal: It was just exploring?? Or did I have to do something?? Or reach somewhere??
- The energy: Now I understand that the "blue things" are bad. But sometimes, inside the castle, My character was losing energy. Why?? What was happenning? I didn't understand.
- Items: Very difficult to interact with the items. There were some envelopes that I couldn't open and some kind of picture in a tower that look out of place.
And, finally, I think that you have a very good opportunity to write and create a story according to the spooky atmosphere. Who was the character?? What's the history of this castle?? Why the character is there in the first place?? The messages that appear when you die it's a nice start.
I like "Spirits Whim" very much. Congratulations for your hard work.