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jist99

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A member registered Aug 05, 2019 · View creator page →

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Impressive!

Thanks for the feedback! I built the game with the Odin programming language and I used raylib for graphics

Same issue for me

It's 100% randomly generated, though the length of the dungeon always stays between 45 and 55 rooms

Its a super cool and chaotic concept. I especially like the introduction of the static blocks.

I really enjoyed the rain effect, even though it was trying to kill me

on even numbers for circle size there is an extra pixel on the top and left hand side, which is probably a product of the circle generator measuring distance from the top-left of a pixel instead of the center. Although this is likely being generated via a sphere. Great stuff though, really like it!

Great level design and atmosphere