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JJamesWWang

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A member registered Jan 23, 2020 · View creator page →

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I’m happy you liked it! I agree that the pennies to twenties transition was rather quick; probably should have added a buffer in between the two. Thanks for playing!

Game Title/URL: Cashier Guy

Pitch/Information: Cashier Guy is an indie math-survival game revolved around making change under tight time restrictions.

I’d like feedback on:

  • How well the tutorial works
  • How the difficulty makes the game more or less fun

Well done! I think the game is very aesthetically pleasing. For the mechanics, I would personally prefer less air friction because I feel really slow after I jump. I also agree with the previous person that having checkpoints would help.

Thanks!! I tend to like difficult games so it’s sort of part of my style. Glad you liked it!

I really liked this game! It’s really well-polished (the credits screen though!) and the mechanics remind me of those puzzles in the ice caves of pokemon games. Also made me think a bit about how to quit the game; hahaha that one was great. I did find an interesting bug: it seems moving back and forth too quickly only moves the player and not the enemy. I didn’t use it, but it might be capable of breaking some puzzles.

Haha yeah, it’s definitely tough. Thanks for playing!

This game was so cute!!! I love how the dog just says (ow!) when s/he gets hit.

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Got this error when I downloaded only the .exe, but got it to work with the .zip file

Nice game! I’m not sure whether it was intended for hit detection with the mobs to continue after they were shot, and although it did end up blocking my way a few times, it made the game more interesting because I had be careful about where I shot them.

Really cool game! I got stuck on the fourth level I think when the gravity orbs could be moved in a circular path. My depth perception isn’t the best haha.