Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

JJjoker57

37
Posts
4
Topics
1
Following
A member registered Nov 06, 2021

Recent community posts

Really fun and a lot of potential,  but once I got the hour 3 reward that gives a minute multiplier, I skipped all the way to the ending and didn't get a single other milestone. It might need some rebalencing.

(1 edit)

Finished in 644 cycles the second time, could be better, but it's not that bad, might try for under 500

Fun game, it didn't take long to finish and was pretty enjoyable. My only critique is the lack of an end-screen.

Fun game, I got a 356m pumbo, would love to see this game go further with possibly new mechanics!

It seems the scaling on fishtube and up is broken, after buying two upgrades, the cost raised to over 200aa restricting me from buying more and really slowing progress

Really fun and captivating, got the game to lag out and break at around 65k multiplier!

This looks very cool :) can't wait to give it a try!

Wow! I didn't think I missed anything that major! I'll try to improve my design as well, but I don't think I can get it under 12. Good luck though, I hope you can get it before the level is removed.

Make the leaderboard display seconds that the run took as well as minutes. This makes the game even more fun to optimize because improvement is way easier, and you can have a closer and clearer goal to reach (if your going for a record). Maybe instead of a bar graph, there is a scrollable screen (or just resized to fit the screen) of the top 10 ten times. If you are out of the top ten, your name appear at the bottom of the list with the placement number next to it.

EX:

1 - Player - 12:45

2 - Player - 12.57

. . . .                                                     (numbers 3-8)

9 - Player - 17:25

10 - Player - 18:12

35 - You - 26:24

are you copying the strategy or do you have something different? Also I already have a bunch of time improvement ideas in mind, I don't think it'll ever reach 11, but you never know.

By one second lol, nice run!

Coin Factory community » Ideas · Created a new topic Level Creator

I understand that this is a very advanced idea, and if it ever comes to the game, it would be way later down the line. However, having an in game editor where you could create and share levels with others boosts the replayability of the game an insane amount. At the moment the game is not super replayable, but I assume you are going to add new levels in the future besides standard and tiny.

I think there is a bug with the new scoreboard lol

A non-crucial, quality of life change: Hotkeys. 

  • Buildings are number keys 1-8 (not counting casino)
  • Delete is X
  • Shift is upgrade

Exact buttons can obviously be changed, these are examples. They are useful for when you are placing multiple buildings, or when you are grinding for a good time and don't have to waste time clicking a tile, then clicking sell, then going to bar and dragging. Everything is very smooth

Very interesting bug, I wish I found the game while it was still unpatched! I do hope the leaderboards get reset soon, because I would love to try to get a really good time, but without something to aim for, I'll never know if I have a good time.

Video of the first and probably only 12 minute score on the line. It utilizes a bug where you can have factories count towards a center even though they are facing a wall. I think this happens due to the default placement of the factory not realizing that there is wall in front of it because I never redirected it. This run would also be close to impossible without getting a double espresso from a box, which saved 16 seconds.  I think 13 is still possible without the bug. For those who want to copy or improve on the design, please do, I made a few mistakes in the run, and would love to see a more polished, or even improved version. Don't think anyone will get 11 though.

Not sure what you mean by key tile, but i can tell you that you have to do a lot of selling and replacing in order to fully utilize the 4x ground tiles. I have a couple new ideas, and might be able to get a 13 with a lucky time saving box.

(1 edit)
I think I have a good grasp of the game now, only person under 21 minutes with a 14m time lol 😎(the line)

Just realized how my messages sound. I'm sure you don't, but don't feel too pressured to make this game a huge project and burden. I'm just a bit obsessed with it lol.

(1 edit)

You should make a discord for this game, I would love to give more feed back, ideas, and talk about my scores, but I don't want to overcrowd the comment section. 

I got to 300b at 16 minutes, and when i was spamming upgrade on the investor I accidentally sold it, and lost all 300b💀.16/17 is def possible. Also I really love the idea of altered tiles, like the 4x. I can't wait for new levels later on.

Surprised this was First place! 21 minutes, although almost half of it was saving up to 300b. Here is the design (bottom right was a jump pad deleted for box to be placed):

(1 edit)

Oh, I must have missed the double click thing. This game is super fun though, and I'll be looking froward to future updates!

I got to 10t at 29:30 and NaN at around 33:30 but I forgot to take a screen shot of the layout, It looked really nice though


Also if you don't mind I have a few ideas that might slightly improve the game.

an interesting idea could be to make a sandbox mode, where the player has infinite money, and can play around with different layouts, in order to make an efficient design.

I would also love to see a quicker way to upgrade things. It's a really small change, but just being able to shift click on a box and upgrade it, or double click, etc, would be a really nice addition. 

(1 edit)

I'm not sure how people have gotten under nine minutes. Even after copying the layout of a run under 11 minutes I could barely even get under 30 minutes. I must be missing something huge, but I can't seem to find it. It is just getting lucky with boxes?

played for three hours yesterday and the progress didn't save. Don't know if this is a bug, or just not implemented yet.

Is very fun to play, although i would recommend lowering the waiting tine between enemies spawning, it makes the early game a bit boring. You could take the approach that clicker heroes does, and just have no cooldown. Either way awesome game!

game was really fun but i got to a point where the xp screen was permanent because you get xp to quick. This Causes you to be unable to do anything at all, and thus be softlocked :( maybe make auto-random pick an choice in settings? fun to reach infinity though! 

(2 edits)

My best run was a 17.204 (won't let me paste screen shot into comment), it all kind of depends on the draw the shape one as it takes the longest by far, you just need to reset until you get a low-white colored draw thing, and having non-negative math answers, fun game but needs a bit of balancing. 

I dont think the upgrade "phasing extractor" is supposed to give +6200 multiplier, maybe 620, because it is way higher than all of the other upgrades and when you get it you just win.

second att: 7:12, wont let me upload image

Very good ideas and good execution, but more automation is need, I would suggest another currency gained when ascending cards that is used to buy things like:

Card multiplier persists

Animations speed persists

Auto deal persists

Auto card draw

Suit multiplier persists

7:39, second try might come back to this a differnt time :)

(2 edits)

is this the quickest completion? (2.6 hr)(Second time beating it) 

The Game Dev Tree v1.0.4

Congratulations! You have completed your magnum opus and beaten the game!

It took you 2h 40m 14.16s to beat the game.

99 Colors community · Created a new topic LVL 1000

My life is complete, lvl 1000  thx for the amazing game!!

99 Colors community · Created a new topic AMAZING GAME

I've been playing this game for multiple days now, it's really great, the only thing that I have to say I wish there was a setting to make the drones invisible, or low opacity, because when you upgrade them a lot they get very large, but other than that, amazing!!