There is a link to play The Fantasy Dimension online on the game page.
johanberntsson
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Recent community posts
asaprite is cool, but I read the documentation and I don't see it being able to save in MEGA65 formats. What I'm interested in is something that saves as a memory dump that I can bload directly into memory and use. If I use asaprite then I need to convert the output from png or similar to MEGA65 binary formats. Is there such a tool?
I'm planning something with tiled graphics using a 256 colour character set, and probably some sprites. I would like to avoid reinventing the wheel, so I wonder if there are any usable tools for this purpose. I'm especially interested in a character editor which supports the new MEGA65 modes. I know of the sprite editor in the freeze menu, but I'm not sure how to get it working with the emulator, and I don't have access to any devkit, so any pointers on how to get it working would also be helpful. Thanks!