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John Anon

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A member registered Mar 27, 2020

Recent community posts

Didn't when I posted that comment but eventually did with help from a walkthrough for the very last set of levels. I am unashamed by that fact because of how difficult it was. And which Finale is that? There's multiple levels with the name Finale but not one named Finale Town.

A rather short game all things considered, but a rather enjoyable one.

Well just played the Demo and enjoyed. I am also interested in how the story would develop. Currently Kim and Wilkens have my interest as ROs but that may change. Kim because of their past history with the MC and Wiklens because they are cute and I want to see where a relationship with them would end up.

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Did some runs and found that you can get a "Elaia wins the War" Ending under 10 loops but the minimum for the Golden Ending is 10 considering you need to actually travel south personally. Although I do admit that I haven't checked if there are other ways to get the Golden Ending

Anyway loved this game and everything about it. The characters are likable, the endings are diverse, the world-building is interesting, and when you actually manage to save everyone it feels incredibly satisfying.

Run that I ended up staying is 11 loops because I wanted to meet the village people before saving everyone.

Well this was quite the interesting experience. I found the interactions between the characters rather interesting and adorable, even if the context of why they are having this conversation to begin with is incredibly screwed up. The art itself is pretty good, the music chosen is good and appropriate, and the plot itself is rather intriguing. The sequence, as I would call the whole bodily mutilation part, was strangely intimate and philosophical which was something that I liked.

Overall I find the experience enjoyable enough and myself curious about the characters.

Really enjoyed the game and the music. Would like to see more levels if possible and this concept expanded.

Well congratulations on having an article on PC Gamer about your game.
https://www.pcgamer.com/games/adventure/forget-helldivers-the-viral-hit-thats-sw...

I did get a KPD+SPD Victory but involved going for a Civil War Victory. My strategy there was to focus on party stuff and keep on expanding and militarizing the Reichsbanner and trying to fix relations with the KPD. I then gave Thalmann the chancellorship and fought with the KPD, with the rather amusing thing where the Reichsbanner outnumbers and outmilitarizes the other paramilitaries and the state's armed forces. That run ended with Thalmann trying to remake Wiemar Germany in the Soviet Image.

Well any guidance is better than no guidance.

And I don't know whether to be impressed that you made a game that complicated or disappointed that you don't know the ins and outs of your creation.

Really enjoy this game you have created. A part of me wants to ask if you are willing to give a guide to the thing, another part of me wants to see if I can accomplish my goals without guidance.

Really enjoyed the Demo presented and am curious as to what the full game would entail.

A rather enjoyable experience, all things considered. Also, bold move of you to give the main character(?) an UWU Anime Voice of all things. Not that it's that hard to deal with mind you, I found that it adds character to the girlfailure.

Took a while but I finally got the good endings.

Really enjoy the game and the fact that it's not an infinite plane. If possible I would like to see what upgrades I have when I pause, or just a general way to see what upgrades I have equipped.

Needs visual indicators of what the ingredient you are currently holding. Aside from that, a pretty enjoyable, if short, game.

What an adorable little game

Loved this, admittedly short, experience

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Took a bit of time to repeat it but here it is.



Edit:
Wait, it seems like a delay more than anything. Thought it was bugged or something so I started anew.

Speaking of Bugs, there's another one where you cross the carbon zero condition but the victory screen doesn't trigger. Happened two times now.

Is it me or is the bottom part partially covered by the Menu thing? It makes it hard to read some choices.

The nonbinary stuff isn't working

It's mostly legible mind you, just rather difficult at times. Once again, enjoyed the game.

Honestly, enjoyed my experience with the game, just wished that the text colors weren't constantly changing. It it occasionally makes it hard to read what was written.

Honestly for some reason I keep returning to this short game. Don't know why to be honest, maybe that's a testament to the quality.

Found the experience to be enjoyable enough. 

Would wish that some paragraphs were broken down because they were too long. And maybe more descriptions?

Well that was quite the plot twist, enjoyable game nonetheless.

Ok, so a bit of a suggestion, what about making the download version of the game capable of being windowed?

Ok first, the copy to clipboard thing isn't working so I can't export my save. And there was also the fact that my progress got completely wiped, although that is likely a problem on my end than with the game itself. 

Also, thanks for responding.

Question is there a way to download the game or something? I am having some difficulties in saving the progress of my games.

Character creation certainly is extensive and it is an interesting thing you are making too. Now I am hoping that there is actual progress in this project.

Well this is rather enjoyable piece. I thankfully never had to deal with that kind of stuff so far. Hopefully you had as much fun making it as much as I had playing it.

Wait, the person who made this is/was sick. Now I feel like a dick. 

But thanks for the update regardless.

Shame that this thing looks like it's not gonna get updated ever again, it was a fun little experience. 

The picture for "This is Fine" isn't functioning but otherwise loved this little game you have made.

Didn't expect to actually like this, so I was rather surprised that I was invested to the developments.

So yeah, I am eagerly awaiting for the next update. 

As others have said, this game does have the potential to be entertaining to play, the problem is the events are a bit whack to the point that it would frequently make impossible demands which pretty much soft lock you in a situation where improving would be impossible.

Maybe make the intervals between events last a bit longer, maybe make the escalation part take more time before it ramps up, maybe add boundaries and such so that the game doesn't suddenly ask you to do something impossible.

This is certainly memorable, not sure if the reason is good or bad but this certainly something that will stick in my mind.  

Anyway, I enjoyed the experience and hope you make more games in the future.