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johnadamziolkowski

13
Posts
4
Following
A member registered Dec 07, 2019

Recent community posts

That's exactly what I needed! Thank you!

Thanks so much!

Do you mind giving me a hint for the single 8x8 tile I am missing? It is 4th from the left, 3rd from the top. I have searched everywhere I can think of!

Had a great time with it! As soon as I started playing, I couldn't stop.
I didn't find everything, but i'm satisfied for tonight. This was cute and fun and made me laugh a few times! Great work!

My progress (SPOILERS BELOW) Will update if i get further!

- Missed 4 ducks, but did find their area

- Skipped the lucid area for now

- Skipped the postgame area for now

- Missed one of the 8x8 tiles

- Missed two rows of larger tiles tho maybe that's covered by what I skipped

Loved it! Unique interactions, great vibes, really cool premise. Unfortunately around the halfway point I experienced a bug that prevented me from opening any more boxes. I could no longer progress, so I decided to load and give the game a chance to reset things - turns out there's no save system so I couldn't continue. I finished watching the rest in a video. Still loved it! Keep it up!

This was an incredible experience! A real step above others in atmosphere, music, and especially lighting! We couldn't get over how impressive it was. What a sense of immersion! Oozing with style. 10/10 and I can't wait to see what you do next!

What an absolute wild idea. Just came across this randomly and it's blowing my mind. Really tough to comprehend and plan out the solution, and maybe even harder to execute. I would love to watch some high-level play of this in GDQ!

Loved this! Really beautiful design and sounds. I really enjoyed everything especially opening those locks! Great work. Keep it up!

This is awesome. Thank you so much!  I want to keep gushing about Witch n' Wiz for a moment tho.

I love how there was no dialogue or written tutorial. Simple levels where you are free to figure out the mechanics felt so good. The structured 10-stages per chapter set up kept things moving along at a great pace especially with all the new mechanics introduced in each chapter. Loved it!

And I really appreciate the settings menu! Ability to turn off timed trials is awesome accessibility-wise. And finally, using some screens as narrative with simple animations (Cutscenes that you can walk through) is just so smart.

Okay I'm done. 10/10 please keep it up!

I've just played this all the way through and I had an amazing time. I found this completely out of the blue and had no idea people were still developing and publishing NES games. I have to say this is the most polished, high quality games for the platform even including the classics everyone knows.

Outstanding work on the puzzles, art, and music. The game is rock solid and I didn't experience a single issue. I'm amazed. Everything is so crisp and clear and fun. The challenge was higher than I expected. Some levels really had me stumped! Very creative in its simplicity. What a satisfying victory. The team did an awesome job all around. Please give my compliments to the chefs!

It took me a year and a half, but I finally did it. 190 turns and my society was on the brink of collapse. Had to sell everything I had in the final turn to just make it. Phew! 

Great game! I had no idea what I was looking for, but I had such a good time with this one. It is amazingly polished (yes) for a free game. Totally crazy! I played through it 6 times in a row, but I can't seem to beat Impossible mode.  I really love the progression, the design, the little bits of history thrown in.  So many nice touches! I'm really happy with this game and will recommend it to my friends.  Thank you for this!

I bought and played the game on the Switch and I have to tell you I am so grateful.  This is hands down the greatest Paper Mario style game.  Its an evolution of Paper Mario 1 that no one could have expected.  It was created so faithfully but its also unique where it counts.  I love the direction, the characters, the world, and by Venus the combat system!  Its amazing!

I played through it all on hard mode and it was quite tough especially around the middle, but then I messed around with the medals and came up with some really killer combinations.  I've completed just about every challenge and it took me 50 hours.  I would happily play through it again, and am recommending it to anyone who has hope for Origami King.

A note for the switch version: I experienced one crash (no progress was lost as I had just saved), some slowdown in certain towns and areas later on.  It would be nice if that could be touched up.  I did struggle with controls a bit because of the Joy-cons poor analogue stick and the Pro controller's poor d-pad, but that's on Nintendo.  I played version 1.0.5 on a revised Switch with firmware 10.0.4.

I'm just so damn happy with this game.  Amazing work,  I'll be watching and waiting for your next project, whatever it is!

What an interesting, unique, and all around awesome lighting system!  Its really dynamic.  I'd love to know more about how it was pulled off!  I loved the game and found 11 villagers.  Great work!