Took me a few tries to get there, but i like the interpretation of role reversal. The hitbox of the swordsmen seemed a bit weirdly spaced and i stepped into swordsmen of fallen enemies all the time. The swordsmen have better handling and more tricks than the premise suggests.
Took me a while to figure out why the hook wasn't working anymore after handing it in. Great idea and pretty retro implementation, could use a more concise way to communicate symbols and meaning of things/actions. 4/5, would wish for more levels.