I bought these before they were a bundle. Worth every penny!
john@jetcity.net
Recent community posts
Love the game and the beautiful layout.
Here are some typos I noticed, with suggested fixes:
pg 14 "If When you even have more Damage Marks than points in your Attribute you need to make an Attribute test, reducing the number of dice you roll by how many Marks you have over your Attribute score. "
pg 15 "[When] you would take Damage because of [a] physical Attacks you can discard a piece of equipment you have to avoid it. "
pg 20 "What[ ]is your function in the Kosmosaurs squad? "
pg 22 "You get 5 points to assign to both of divide between them, each point providing 1 die to related test[s] related to them. "
That's all for now. If I find more I will come back and post them. Thanks for this cool game!
Just reskinned this for a Star Wars Rebels inspired game. The PCs escaped from an Imperial prison planet by salvaging starfighters from the rubbish heap they were supposed to be junking. They made off with a B-Wing, a X-Wing, a Y-Wing, a TIE fighter and a Tie Striker, blasted thru the local garrison squadron and got past a Star Destroyer's fighter screen to do attack runs to take out the destroyer's sensors so they could jump to Alderaan and join the Rebellion!
Thanks for making this game!
First random roll character - I rolled a d3 for number of Super Skills, then odd/even for Elemental/Other. Got Divine (Elemental), Super Precision, and Extra Limbs. Worked backwards from there.
Name: Seraphim (they/them)
Origin: Supernatural
Basic Skills: Awareness d10
Super Skills: Divine Speed d6, Super Precision d6, Wings d6
Items: Sword of Michael
Weakness: divine rituals and artefacts
Hey I just bought the playest version when I probably really wanted to buy the v1.0. Is there a reason they are both on sale on the site without any cross posting? Are they the same product? If indeed v1.0 is more up to date, could you spot me a copy without it costing me another 15 Euro? Thanks! johnpowell6(at)gmail.com