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Johnsen290 Games

261
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A member registered Dec 03, 2016 · View creator page →

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the rendering of game engines nowadays depend on dx11/12 and vulkan, that's just how they're updated, dx10 below are really really outdated now.

unfunny people spammed inappropriate crap, that's for the better as it's a professional product now, like serious.

UE4

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don't worry, this is going to be open source as soon as her kart game project is complete, I'm sure a lot of people would tinker with it and even make ports for more platforms

you could try, it was made in a more modern engine, but it's not demanding at all

(edited - 4000 views!)

the lanterns, I'm sure you see one in the beginning area (iosefka's clinic)

it does yes, I know for OpenGL 3.0 and Vulkan, dunno about OGL 2.0 though, Godot should really add proper settings for it

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that's mostly because the concerns of using the source assets, rather than the purpose behind it, and the dev's wish is to not compete with it, because like customs can just replicate the source games by itself.

apple can go suck dongs for not making app development/installation on there not as easy as android's, of course it doesn't

they already said if nintendo actually released another RH, they'll make this game page pointless

define "mini" lol

yeah, still no date confirmed as it's too early

there was no date confirmed? where did you get that from

godot (the game engine used) doesn't support older graphics api so you're out of choices

that's technically a powerup in game so no they should not add that as an option, it's called bellow on the perks menu

It does say "press Space to open the shop" if gem's are not spent for quite some time and you have lots.

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great game, great concept/utilization of the windows, quite laggy especially the second boss, also if combined with the slime boss, but that's my PC having skill issue whatevers, hope it rises up in visibility.

UE4 sucks ass when making 32-bit applications, so 64-bit instead, same thing happened with Punch-a-Bunch, the dev cannot find what's causing the errors but when exported to 64-bit, it works completely fine.

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via parsec,  both of you has to have controllers

this is actually like really helpful in actually making you read notes, rather then just relying on cues

69 yes

Portuguese: Obrigado por conferir, desculpe, não estou exatamente empenhado em fazer todas as versões com outros idiomas, é apenas muito trabalho.

English: Thanks for checking it out, sorry I'm not exactly committed to making all version with other languages, it's just a lot of work.

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Yep, Nicky Case really sent a big message here, about the sad reality of the world using media, you should also check his other works too! (https://ncase.itch.io)
And thank you for checking this out!

Thank you.

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it eats 3 GB RAM to run it, intel hd 4000 is sufficient

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ok just wtf are you thinking, you high or something? (go seek professional help, get out of the internet, okay two people upvoted, they're also braindead like you)

it doesn't say that exactly, it's just it's untrusted since microsoft hasn't verified the application or it doesn't have a publisher name in the application, this is the case with most window applications that are a bit obscure, windows defender is the one that will say it has a virus, not smartscreen.

it's not saying exactly that

it doesn't, it's just it's untrusted since microsoft hasn't verified the application or it doesn't have a publisher name in the application, this is the case with most window applications that are a bit obscure, windows defender is the one that will say it has a virus, not smartscreen.

while it would be cool, it is near impossible, might as well remake it from scratch, dev has no experience with psx coding whatsoever.

dx 11 compliant graphics card (I'd say Intel HD 4000 series is bare minimum for it to work.)

that's the power of UE4 and using high quality assets, it's hard to optimize. it's your PC.

what do you mean web version, buy it or if you want web version, the game jam edition, you're asking too much for a web version of the full game.

thanks for checking it out!

I very much respect you for doing this, I didn't expect it to be 'this' transparent, but that's a good thing.

no problem man