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jonathanTIE

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A member registered Mar 07, 2020 · View creator page →

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Thanks for the feedback !

Originally I wanted to make also a defeat score that would be increased by being in the room in the middle or being detected (if there is enough distance from the ennemy) so that the main aim would have been to prevent the ennemy from going in the center area but I understand that in the current implementation it isn't clear at all.